About Builder
Builder is a game of environmental anxiety. The world is closing in on you, and you need to escape. To do this, you observe your environment, build footholds, and destroy obstacles to your progress.
There are at least three ways to play Builder. On the first level you have a glitchy and obtuse puzzle platformer. There is often more than one way past a given problem; the way that you choose will depend on your personality, and may affect your future options. If you master the mechanics, then the game becomes a race. And if you embrace everything wrong about the world... well. You may be on the right track.
Builder is designed on the 20-year-old Game-Maker engine by Recreational Software Designs. The engine is really not meant for games like Builder, which may play into the game's themes. Stylistic and technical influences include the work of Max Fleischer and Cab Calloway, Solomon's Key, Metroid, Super Mario Bros. 2 (US), Hero Core, La La Land, Seiklus, Braid, Berzerk, Magic Carousel, and maybe a bit of Silent Hill 2.
Alternative controls
Builder is designed for an extended PC keyboard. If you're playing on a laptop or other condensed keyboard, an alternative control scheme is available. Simply unpack the ALTCTRL.RAR archive, remove the hash marks (#) from the file names, and dump them into the data directory.
Before you do this, you may want to back up the corresponding files from the original install. That's all up to you.
Play under Linux
Linux users may do well to ignore the included settings, and instead to dump the Data/ directory directly into DOSBox, using whatever local preferences work best on the user's individual system.
Stipulations of use
Although Builder is free to use and distribute, and indeed to dissect for your own enjoyment, I do ask that you neither reuse its components (including graphics, sounds, original music, text, and layout) in your own projects nor distribute the game in an edited form. The only exception is the non-original music files (which you can determine by reading the credits). As I found them in various music libraries over the years, so you too may reuse them at will.
Thank you, and enjoy.
About A-J Games
A-J Games is a division of Jeneric Rules, the game division of Jeneric Stuff LLC. The A-J Games label is a throwback to the games designed by Builder author Eric-Jon Rössel Tairne in the early '90s. As Builder itself is, at least technically, a throwback to those early games, the revival of the label seems appropriate. Builder is officially the final game to use the A-J Games label. Henceforth, watch for more games from Jeneric Rules. They should be somewhat more modern.