by Eric-Jon Rössel Waugh
Reflecting back a year, Conners recounted the fan reaction at the last Wondercon, when he first announced Bone. People were upset; everyone who responded assumed Telltale would make it into “a crazy action game”. Conners said, in retrospect, that was a natural assumption. When you look at what’s out there now, that’s the image that video games tend to carry – in particular games based on licensed properties. Nevertheless, what’s important, is to match match your gameplay with the kind of story you want to portray.
So what do you say to that?