Crowded Field, Modest Diversity Slowly Implodes Industry

by Eric-Jon Rössel Waugh

Originally published in, I believe, the August issue of Play Magazine, split into a few blurbs across a two-page spread. I thought it rather worked in that format.

While everyone is freaking out about the economy, some trends are older and more reliable. Over the last decade, as the game industry has become big business and budgets have skyrocketed, yet everyone has continued to produce more less the same material, more and more groups and individuals have had to compromise. Continue reading “Crowded Field, Modest Diversity Slowly Implodes Industry”