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	<id>https://www.aderack.com/game-maker/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=173.48.107.218</id>
	<title>The Game-Maker Archive - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.aderack.com/game-maker/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=173.48.107.218"/>
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	<updated>2026-06-23T12:50:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://www.aderack.com/game-maker/index.php?title=Zarlor_2&amp;diff=14355</id>
		<title>Zarlor 2</title>
		<link rel="alternate" type="text/html" href="https://www.aderack.com/game-maker/index.php?title=Zarlor_2&amp;diff=14355"/>
		<updated>2012-10-24T00:29:02Z</updated>

		<summary type="html">&lt;p&gt;173.48.107.218: /* Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Zarlor Mercenaries 2'''''&lt;br /&gt;
|file=[[File:Zarlor2Title.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Incomplete]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' [[2001]][[Category: 2001]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' ?&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Brandon Enterprises]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' ''[[Anime]]''&lt;br /&gt;
}}[[Category:Pending articles]]&amp;lt;center&amp;gt;'''FULL ENTRY COMING SOON!'''&amp;lt;/center&amp;gt;&lt;br /&gt;
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== Instructions ==&lt;br /&gt;
&lt;br /&gt;
[[File:Zarlor2Shot.png|thumb|320px|Setting out for adventure in ''Zarlor Mercenaries 2'']]&lt;br /&gt;
&lt;br /&gt;
(Pending)&lt;br /&gt;
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== Credits ==&lt;br /&gt;
&lt;br /&gt;
Designed by John and Robert Brandon of [[Brandon Enterprises]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
John Brandon:&lt;br /&gt;
: ''Zarlor Mercenaries'' was an excellent and impressive top down shooter for the Atari Lynx.&lt;br /&gt;
&lt;br /&gt;
: For some reason, I was still playing it in the mid-late 1990s and wanted to make a sequel to it.&lt;br /&gt;
&lt;br /&gt;
: A cool thing about ''Zarlor'' is that it had a choose character screen. Since I loved making graphics, I went hard at work at making a TON of characters for this game, even creating a fairly graphically impressive choose character screen.&lt;br /&gt;
&lt;br /&gt;
: I tried to give each character a distinct look and personality, and of course they would all have different ships too! And as a bonus, I even started working on a 2 block tall &amp;quot;4 player&amp;quot; ship - which was going to have so many controls scattered haphazardly throughout the keyboard, that 4 players would be necessary to be a crew to control the ship.&lt;br /&gt;
&lt;br /&gt;
: At any rate, the game was never fully integrated with all the graphics and levels and choose character screen I worked on - rather I would make individual tech demos to get some instant gratification and see how the levels and whatever new character I was designing looked when put together.&lt;br /&gt;
&lt;br /&gt;
: I think there were over 3 or 4 levels created which you could probably see if you look at each of the tech demos.&lt;br /&gt;
&lt;br /&gt;
: However unlike most shmups, it was difficult to find a way to end the level. Most shmups end based on a timed event like a boss fight, but I didn't know how to do anything like that in GM, so you just fly around a repeating level, dodging and shooting at enemies which mostly have an AI which tells them to go forward. I have no idea where the exits in the levels are.&lt;br /&gt;
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&lt;br /&gt;
[[Category: Incomplete games]]&lt;br /&gt;
[[Category: Brandon Enterprises]]&lt;br /&gt;
[[Category: New discoveries]]&lt;/div&gt;</summary>
		<author><name>173.48.107.218</name></author>
		
	</entry>
	<entry>
		<id>https://www.aderack.com/game-maker/index.php?title=Skate_Board&amp;diff=14354</id>
		<title>Skate Board</title>
		<link rel="alternate" type="text/html" href="https://www.aderack.com/game-maker/index.php?title=Skate_Board&amp;diff=14354"/>
		<updated>2012-10-24T00:27:42Z</updated>

		<summary type="html">&lt;p&gt;173.48.107.218: /* Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Skate Board'''''&lt;br /&gt;
|file=[[File:SkateBoardTitle.gif|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Incomplete]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' [[1999]][[Category: 1999]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' ?&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Brandon Enterprises]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' ''[[Raven]]'', ''[[Terra]]'', ''[[Skatenig]]''&lt;br /&gt;
}}[[Category:Pending articles]]&amp;lt;center&amp;gt;'''FULL ENTRY COMING SOON!'''&amp;lt;/center&amp;gt;&lt;br /&gt;
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== Instructions ==&lt;br /&gt;
&lt;br /&gt;
[[File:SkateBoardShot.png|thumb|320px|Setting out for adventure in ''Skate Board'']]&lt;br /&gt;
&lt;br /&gt;
If you actually got this game to work, here are some instructions.&lt;br /&gt;
&lt;br /&gt;
1.  Controls:&lt;br /&gt;
&lt;br /&gt;
Controls are as follows:&lt;br /&gt;
&lt;br /&gt;
The numeric keypad is a big help in this game, &lt;br /&gt;
* by pressing diagonal right you do an olley towards the right and vice versa.&lt;br /&gt;
* By pressing the right key you move right and vice versa.&lt;br /&gt;
* By pressing up you do a very low to the ground olley. (The low olley is never really needed)&lt;br /&gt;
&lt;br /&gt;
Some tricks are:&lt;br /&gt;
* insert = board slide&lt;br /&gt;
* Enter = 5 0 Grind (Hint. Do on rails)&lt;br /&gt;
* + = spin&lt;br /&gt;
* * = kickflip&lt;br /&gt;
* - = nosebone&lt;br /&gt;
&lt;br /&gt;
(Other tricks will be added after being suggested)&lt;br /&gt;
&lt;br /&gt;
Please tell me about comments our questions on this program. Give me ideas for levels.&lt;br /&gt;
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== Credits ==&lt;br /&gt;
&lt;br /&gt;
Designed by John and Robert Brandon of [[Brandon Enterprises]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
John Brandon:&lt;br /&gt;
: I liked skateboarding. I played Sega's ''Top Skater'' in an arcade and wanted to make a skateboarding game.&lt;br /&gt;
&lt;br /&gt;
: This is basically a 2D platformer with a character on a skateboard. This concept would be expanded on in a much more interesting way in ''[[Skatenig]]''.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[Category: Incomplete games]]&lt;br /&gt;
[[Category: Brandon Enterprises]]&lt;br /&gt;
[[Category: New discoveries]]&lt;/div&gt;</summary>
		<author><name>173.48.107.218</name></author>
		
	</entry>
	<entry>
		<id>https://www.aderack.com/game-maker/index.php?title=Raven&amp;diff=14353</id>
		<title>Raven</title>
		<link rel="alternate" type="text/html" href="https://www.aderack.com/game-maker/index.php?title=Raven&amp;diff=14353"/>
		<updated>2012-10-24T00:25:53Z</updated>

		<summary type="html">&lt;p&gt;173.48.107.218: /* Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Raven'''''&lt;br /&gt;
|file=[[File:RavenTitle.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Incomplete]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' [[2000]][[Category: 2000]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Brandon Enterprises]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' ''[[Skate Board]]'', ''[[Terra]]''&lt;br /&gt;
}}[[Category:Pending articles]]&amp;lt;center&amp;gt;'''FULL ENTRY COMING SOON!'''&amp;lt;/center&amp;gt;&lt;br /&gt;
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== Instructions ==&lt;br /&gt;
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[[File:RavenShot.png|thumb|320px|Setting out for adventure in ''Raven'']]&lt;br /&gt;
&lt;br /&gt;
(Pending)&lt;br /&gt;
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== Credits ==&lt;br /&gt;
&lt;br /&gt;
Designed by John and Robert Brandon of [[Brandon Enterprises]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
John Brandon:&lt;br /&gt;
: This game looks like it was one of my brother's projects.&lt;br /&gt;
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[[Category: Incomplete games]]&lt;br /&gt;
[[Category: Brandon Enterprises]]&lt;br /&gt;
[[Category: New discoveries]]&lt;/div&gt;</summary>
		<author><name>173.48.107.218</name></author>
		
	</entry>
	<entry>
		<id>https://www.aderack.com/game-maker/index.php?title=Penguin_War&amp;diff=14352</id>
		<title>Penguin War</title>
		<link rel="alternate" type="text/html" href="https://www.aderack.com/game-maker/index.php?title=Penguin_War&amp;diff=14352"/>
		<updated>2012-10-24T00:24:11Z</updated>

		<summary type="html">&lt;p&gt;173.48.107.218: /* Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{box&lt;br /&gt;
|header='''''Penguin War'''''&lt;br /&gt;
|file=[[File:PenguinWarTitle.png|290px|border]]&lt;br /&gt;
|text=&lt;br /&gt;
'''Release type:''' [[Freeware]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Release date:''' [[1997]][[Category: 1997]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Levels:''' 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Author:''' [[Brandon Enterprises]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Related games:''' ''[[Penguin Pete]]''&lt;br /&gt;
}}[[Category:Pending articles]]&amp;lt;center&amp;gt;'''FULL ENTRY COMING SOON!'''&amp;lt;/center&amp;gt;&lt;br /&gt;
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==Story==&lt;br /&gt;
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[[File:PenguinWarShot.png|thumb|320px|Setting out for adventure in ''Penguin War'']]&lt;br /&gt;
&lt;br /&gt;
Once, there was a penguin&lt;br /&gt;
who went by the name of&lt;br /&gt;
I. Dont Know.  He was a&lt;br /&gt;
very well educated penguin,&lt;br /&gt;
and a smart one at that.&lt;br /&gt;
&lt;br /&gt;
For those who know their&lt;br /&gt;
history, the great war&lt;br /&gt;
between the penguins, and&lt;br /&gt;
the lobsters.  At the time&lt;br /&gt;
when I. Know was inventing&lt;br /&gt;
his INSTA-FLIP ray, the&lt;br /&gt;
evil cave lobsters were&lt;br /&gt;
preoccupied with taking&lt;br /&gt;
over the great city of&lt;br /&gt;
Penguinsburg.&lt;br /&gt;
&lt;br /&gt;
Late one evening, as I.&lt;br /&gt;
Dont Know was putting&lt;br /&gt;
fresh polish on his ray&lt;br /&gt;
gun, he was startled out&lt;br /&gt;
of his menial task by a&lt;br /&gt;
thumping at his door.&lt;br /&gt;
&amp;quot;Who is it?&amp;quot; He called.&lt;br /&gt;
Only a faint bubbling&lt;br /&gt;
sound could be heard, the&lt;br /&gt;
same sound, coincidentally,&lt;br /&gt;
that a long-bearded-cave-&lt;br /&gt;
-lobster made. He opened&lt;br /&gt;
the door, shot the lobster,&lt;br /&gt;
went back inside and ate a&lt;br /&gt;
health-fish or two.  Then,&lt;br /&gt;
he leapt out the door, and&lt;br /&gt;
locked it before he could&lt;br /&gt;
change his mind.  When he&lt;br /&gt;
looked outside, he decided&lt;br /&gt;
that he shouldn't have done&lt;br /&gt;
that, and that it was a&lt;br /&gt;
very, very bad idea.  With&lt;br /&gt;
very bad timing on his side,&lt;br /&gt;
he found that he had lost&lt;br /&gt;
his keys already.  &amp;quot;This,&amp;quot;&lt;br /&gt;
he told himself,&amp;quot;is a quest&lt;br /&gt;
through very dangerous land,&lt;br /&gt;
in search of my keys???&amp;quot;.&lt;br /&gt;
He then agreed with himself&lt;br /&gt;
on that point and started&lt;br /&gt;
on his search for his keys.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
Okay, to move UP, DOWN,&lt;br /&gt;
LEFT, or RIGHT, you should&lt;br /&gt;
press the corresponding&lt;br /&gt;
on the arrow keys.&lt;br /&gt;
&lt;br /&gt;
The next step is shooting.&lt;br /&gt;
To shoot your Flip ray,&lt;br /&gt;
you should either press&lt;br /&gt;
&lt;br /&gt;
* T For up,&lt;br /&gt;
* G For down,&lt;br /&gt;
* F For left, AND&lt;br /&gt;
* H For right.&lt;br /&gt;
&lt;br /&gt;
/\/\OR/\/\&lt;br /&gt;
&lt;br /&gt;
There is a special cheat&lt;br /&gt;
mode that lets you fire&lt;br /&gt;
faster, quicker, and with&lt;br /&gt;
more power.  I doubt that&lt;br /&gt;
a person who didn't make&lt;br /&gt;
this awesome game could&lt;br /&gt;
find it out, so here it&lt;br /&gt;
is....&lt;br /&gt;
&lt;br /&gt;
  /***\CTRL/***\&lt;br /&gt;
  |===|ALT|====|&lt;br /&gt;
  (---)#Z#(----)&lt;br /&gt;
&lt;br /&gt;
HAVE FUN  *&amp;lt;:-)}&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
&lt;br /&gt;
Designed by Rob Brandon of [[Brandon Enterprises]].&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
John Brandon:&lt;br /&gt;
: You are a penguin and you shoot lasers at lobsters. The lobsters were inspired by ''[[Peach the Lobster]]'', and a stuffed lobster I had as a kid, that I actually named &amp;quot;Peach&amp;quot; in reference to the Peach the Lobster character. I think the penguin graphics are ripped from [[Penguin Pete|another GM game]].&lt;br /&gt;
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[[Category: Freeware]]&lt;br /&gt;
[[Category: Brandon Enterprises]]&lt;br /&gt;
[[Category: Top-down]]&lt;br /&gt;
[[Category: Maze game]]&lt;br /&gt;
[[Category: Action games]]&lt;br /&gt;
[[Category: New discoveries]]&lt;/div&gt;</summary>
		<author><name>173.48.107.218</name></author>
		
	</entry>
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