Difference between revisions of "Zackpin 2"

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'''Author:''' [[David Carchedi]]<br />
 
'''Author:''' [[David Carchedi]]<br />
 
'''Related games:''' ''[[Zackpin]]''
 
'''Related games:''' ''[[Zackpin]]''
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David Carchedi's lost magnum opus, 95% complete at the time that the files disappeared.
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{{SeriesNav|Zackpin|Zackpin 2|Zackpin series{{!}}(Overview)|[[Zackpin series]]}}
  
 
== Background ==
 
== Background ==
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: It's a shame because it was about 95% done before I lost all those files. Anyhow, there's a lot of stuff in the game that would be fixed before calling it "done", besides the missing levels, e.g. grammar mistakes (I was 12 when I started!) and the use of pre-made Game-Maker stuff in the first two worlds, and also a couple glitches.
 
: It's a shame because it was about 95% done before I lost all those files. Anyhow, there's a lot of stuff in the game that would be fixed before calling it "done", besides the missing levels, e.g. grammar mistakes (I was 12 when I started!) and the use of pre-made Game-Maker stuff in the first two worlds, and also a couple glitches.
  
 
[[Category: Games considered lost]]
 
 
[[Category: David Carchedi]]
 
[[Category: David Carchedi]]
 
[[Category: Zackpin series]]
 
[[Category: Zackpin series]]
 
[[Category: British Columbia]]
 
[[Category: British Columbia]]
 
[[Category: Canada]]
 
[[Category: Canada]]

Latest revision as of 20:26, 18 August 2016

Lost.png
Zackpin 2
Unknown.png

Release type: Unknown
Release date: N/A
Levels: 1
Author: David Carchedi
Related games: Zackpin


THIS GAME IS THOUGHT TO BE LOST
IF YOU KNOW MORE, PLEASE CONTACT


David Carchedi's lost magnum opus, 95% complete at the time that the files disappeared.

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Zackpin Zackpin 2 (Overview)
Zackpin series

Background[edit]

It has a few bugs, and there is a noticeable improvement in the quality of the game as it progresses... also it was all made between the ages of 12 and 16...
Actually, the reason I never finished making the game is that I lost all the files for the second-to-last and last world of the game, which was months of work, and I was so frustrated, that I didn't continue with it -- so what I have is a preserved copy of 85% of the game.
It's a shame because it was about 95% done before I lost all those files. Anyhow, there's a lot of stuff in the game that would be fixed before calling it "done", besides the missing levels, e.g. grammar mistakes (I was 12 when I started!) and the use of pre-made Game-Maker stuff in the first two worlds, and also a couple glitches.