Difference between revisions of "Terrain"

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m (Protected "Terrain" ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite)))
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* [http://www.aderack.com/game-maker/downloads/terrain.zip Terrain]
 
* [http://www.aderack.com/game-maker/downloads/terrain.zip Terrain]
  
[[Category:Game-Maker games]][[Category:Demo games]][[Category:Top-down]][[Category:Educational]]
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[[Category:Game-Maker games]][[Category:Demo games]][[Category:Top-down]][[Category:Educational]][[Category:Recreational Software Designs]]

Revision as of 12:07, 21 August 2010

The starting point in Terrain

One of the more overt demo games to come with Game-Maker. Almost a pseudo-sequel to Sample; the same character and monsters, and the same terrain. The only difference is the actual map. I don't think there's a goal to this game, though it takes a while to tell the difference.

The object is to demonstrate how background blocks are used to paint a map, and to show how all of the qualities demonstrated in Tutor work in practice.

Notes:

  • Unlike Sample, you now can see the sky.
  • The Book of Knowledge is just sitting there, near the start.
  • The world loops horizontally, but the sky at the top and the perspective maze at the bottom keep things contained.

Downloads