Slot Car

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Slot Car
SlotCarTitle.png

Release type: Incomplete
Release date: 2000
Levels: 1
Author: John Brandon
Related games: N/A

Slot Car is an unfinished experiment. The idea here is that the slot car will move around the track, possibly racing a computer-controlled opponent. There are several reasons why the game likely was abandoned, the most significant of which is undoubtedly Game-Maker's limitations around idle sequences. No matter which way the car was last moving, the moment the player lets go of a key the character sprite will reset to its generic idle frame. Likewise there is no way to avert the issue (and, frankly, better replicate the intended movement) by forcing the character to constantly animate.

There may be workarounds, to retain the same basic idea. Gravity could perhaps move the car around the track, and a monster opponent could be mapped to move at a steady clip around a preordained path -- possibly triggering a deadly invisible monster when it crossed the finish line so-many times. Maybe instead of a car the game could go sci-fi and use some kind of an orb ship that looks the same from any angle.

Still, for the given game concept, Game-Maker didn't overtly provide what it needed. So, the game is what it is.

Story[edit]

N/A

Instructions[edit]

The track is clear in Slot Car

Arrow keys:

Drive those ways
ScarSprite.png

Credits[edit]

Designed by

John Brandon

Engine and Tools by

Recreational Software Designs

Edited by

[Azurelore Korrigan]

Background[edit]

John Brandon:

Top down slot car racing game. Basic demo only, never really worked on beyond the basic concept.

Availability[edit]

Prior to this archive's online presence, this game is not known to be publicly available.

Archive history[edit]

On January 21st 2010, Rob Brandon pseudonymously responded to a Reddit thread with a passing comment about Game-Maker. When pressed about his history with the software, he replied that all of his games were stored on a couple of defunct computers, either inaccessible or destroyed.

Over 31 months later on August 23th 2012, John Brandon commented on a YouTube clip that he had found an archive of his and his brother's old games. The next day he composed a long e-mail describing the contents of a jumbled collection of gameware files, adding up to an ostensible sixteen games. All of the games were in pieces, many of them incomplete.

Over the next five months, through regular consultation, the games were all reassembled as well as the materials would permit. The games were reconstructed or otherwise recovered on the following dates:

Links[edit]

Downloads[edit]